VOX
A little voxel engine
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FrustumCulling.hpp
Go to the documentation of this file.
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#pragma once
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#include <glm/glm.hpp>
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struct
FrustumPoints
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{
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FrustumPoints
(
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const
glm::vec3 & pos,
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const
glm::vec3 & front,
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const
glm::vec3 & right,
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const
glm::vec3 & up,
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float
fov,
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float
aspect,
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float
near,
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float
far
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);
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glm::vec3
points
[8];
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};
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FrustumPoints
Definition:
FrustumCulling.hpp:6
FrustumPoints::points
glm::vec3 points[8]
Definition:
FrustumCulling.hpp:18
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FrustumCulling.hpp
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