VOX
A little voxel engine
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PlayerActionPacket.hpp
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// #pragma once
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// #include "IPacket.hpp"
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// class PlayerActionPacket : public IPacket
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// {
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// public:
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// PlayerActionPacket();
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// PlayerActionPacket(uint8_t id, glm);
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// ~PlayerActionPacket();
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// PlayerActionPacket(const PlayerActionPacket& other) = delete;
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// PlayerActionPacket& operator=(const PlayerActionPacket& other) = delete;
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// PlayerActionPacket(PlayerActionPacket&& other) = delete;
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// PlayerActionPacket& operator=(PlayerActionPacket&& other) = delete;
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// };
src
app
network
shared
packets
PlayerActionPacket.hpp
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