VOX
A little voxel engine
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This is the complete list of members for CreateMeshData, including all inherited members.
chunks | CreateMeshData | |
create() | CreateMeshData | |
createFace(const int dim_1, const int dim_2, const glm::ivec3 &start, const glm::ivec3 &max_iter, const std::array< int, 6 > &indices_order, const std::array< int, 6 > &indices_order_fliped, const glm::ivec3 &abs_normal, const int normal_signe, const int face) | CreateMeshData | |
createFaceWater(const int dim_1, const int dim_2, const glm::ivec3 &start, const glm::ivec3 &max_iter, const std::array< int, 6 > &indices_order, const std::array< int, 6 > &indices_order_fliped, const glm::ivec3 &abs_normal, const int normal_signe, const int face) | CreateMeshData | |
CreateMeshData(const glm::ivec3 &pos, const glm::ivec3 &size, ChunkMap &chunk_map) | CreateMeshData | |
CreateMeshData(const CreateMeshData &)=delete | CreateMeshData | |
CreateMeshData(CreateMeshData &&other) | CreateMeshData | |
Dimensions enum name | CreateMeshData | |
getAmbientOcclusion(const glm::ivec3 &pos, const int dim_1, const int dim_2) | CreateMeshData | |
getAmbientOcclusion(BlockInfo::Type side_1, BlockInfo::Type side_2, BlockInfo::Type corner) | CreateMeshData | |
getBlock(const int x, const int y, const int z) | CreateMeshData | |
getBlock(const glm::ivec3 &pos) | CreateMeshData | |
getCenterChunk() | CreateMeshData | inline |
getLight(const int x, const int y, const int z) | CreateMeshData | |
getLight(const glm::ivec3 &pos) | CreateMeshData | |
getLight(const glm::ivec3 &pos, const int dim_1, const int dim_2) | CreateMeshData | |
getLight(uint8_t pos, uint8_t side_1, uint8_t side_2, uint8_t corner) | CreateMeshData | |
indices | CreateMeshData | |
NEG enum value | CreateMeshData | |
NEUT enum value | CreateMeshData | |
operator=(const CreateMeshData &)=delete | CreateMeshData | |
operator=(CreateMeshData &&other) | CreateMeshData | |
POS enum value | CreateMeshData | |
unlock() | CreateMeshData | |
vertices | CreateMeshData | |
water_indices | CreateMeshData | |
water_vertices | CreateMeshData | |
~CreateMeshData() | CreateMeshData |