VOX
A little voxel engine
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Save Member List

This is the complete list of members for Save, including all inherited members.

DEFAULT_NAMESavestatic
getChunk(const glm::ivec3 &position)Save
REGION_SIZESavestatic
Save()Save
Save(const std::filesystem::path &path)Save
SAVE_DIRSavestatic
saveRegion(const glm::ivec2 &position)Save
toRegionPos(glm::ivec3 chunkPos3D)Savestatic
trackChunk(std::shared_ptr< Chunk > chunk)Save
~Save()Save