VOX
A little voxel engine
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This is the complete list of members for ServerWorld, including all inherited members.
addBlockUpdate(const BlockUpdateData &data) | ServerWorld | |
addTicket(const Ticket &ticket) | ServerWorld | |
changeTicket(const uint64_t &old_ticket_id, const Ticket &new_ticket) | ServerWorld | |
getBlockChunkPosition(const glm::vec3 &position) | World | static |
getBlockUpdateChunks() const | ServerWorld | |
getChunk(const glm::ivec3 &position) | World | |
getChunkNoLock(const glm::ivec3 &position) | World | protected |
getChunkPosition(const glm::vec3 &position) | World | static |
getEntityUpdateChunks() const | ServerWorld | |
getLoadDistance() const | ServerWorld | |
getSave() | World | |
getTickets() const | ServerWorld | |
getWorldGenerator() | World | |
handlePacket(std::shared_ptr< IPacket > packet) | ServerWorld | |
insertChunk(const glm::ivec3 &position, std::shared_ptr< Chunk > chunk) | World | |
insertChunkNoLock(const glm::ivec3 &position, std::shared_ptr< Chunk > chunk) | World | protected |
m_chunks | World | protected |
m_mob_id | World | protected |
m_mobs | World | protected |
m_players | World | protected |
m_save | World | protected |
m_world_generator | World | protected |
operator=(ServerWorld &other)=delete | ServerWorld | |
operator=(ServerWorld &&other)=delete | ServerWorld | |
World::operator=(World &other)=delete | World | |
World::operator=(World &&other)=delete | World | |
placeBlock(const glm::vec3 &position, BlockInfo::Type block) | ServerWorld | |
removeTicket(const uint64_t &ticket_id) | ServerWorld | |
ServerWorld(Server &server) | ServerWorld | |
ServerWorld(ServerWorld &other)=delete | ServerWorld | |
ServerWorld(ServerWorld &&other)=delete | ServerWorld | |
setBlock(const glm::vec3 &position, BlockInfo::Type block) | ServerWorld | |
setPlayerTicketLevel(const int &level) | ServerWorld | |
TicketMultiMap typedef | ServerWorld | |
World::TracyLockableN(std::mutex, m_players_mutex, "Players") | World | protected |
World::TracyLockableN(std::mutex, m_mobs_mutex, "Mobs") | World | protected |
World::TracyLockableN(std::mutex, m_chunks_mutex, "Chunks") | World | mutableprotected |
unloadRegion(const glm::ivec2 region_pos) | World | |
update() | ServerWorld | |
updateBlockLight(const glm::ivec3 &block_position) | World | protected |
updateBlocks() | ServerWorld | |
updateSkyLight(const glm::ivec3 &block_position) | World | protected |
World(bool save=false) | World | |
World(World &other)=delete | World | |
World(World &&other)=delete | World | |
~ServerWorld() | ServerWorld | |
~World() | World |