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VOX
A little voxel engine
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#include "define.hpp"#include <vulkan/vulkan.h>#include <glm/glm.hpp>#include <glm/gtx/hash.hpp>#include <iostream>#include <fstream>#include <sstream>#include <vector>#include <cstring>#include <regex>#include <unordered_map>#include <stdexcept>

Go to the source code of this file.
Classes | |
| struct | ObjVertex |
| struct | std::hash< ObjVertex > |
| struct | Face |
| class | ObjLoader |
Namespaces | |
| namespace | std |
Macros | |
| #define | GLM_ENABLE_EXPERIMENTAL |
| #define GLM_ENABLE_EXPERIMENTAL |