VOX
A little voxel engine
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Save.hpp File Reference
#include <filesystem>
#include <fstream>
#include <cstring>
#include <unordered_map>
#include <unordered_set>
#include "logger.hpp"
#include "Chunk.hpp"
#include "glm/glm.hpp"
#include "hashes.hpp"
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Classes

class  Save
 a class to save and load chunks from the disk More...
 
class  Save::Region::CorruptedFileException