VOX
A little voxel engine
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#include <vector>
#include <string>
Go to the source code of this file.
Enumerations | |
enum class | SoundName { PING , CALM1 , GRASS1 } |
Variables | |
const std::string | sound_folder = "assets/sounds/" |
const std::vector< std::string > | sound_files |
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strong |
const std::vector<std::string> sound_files |
const std::string sound_folder = "assets/sounds/" |