| 
    VOX
    
   A little voxel engine 
   | 
 
A class that represents a client socket. Connects to a server. More...
#include <ClientSocket.hpp>


Public Member Functions | |
| ClientSocket (const char *address, int port) | |
| virtual | ~ClientSocket () | 
| ClientSocket (const ClientSocket &other)=delete | |
| ClientSocket & | operator= (const ClientSocket &other)=delete | 
| ClientSocket (ClientSocket &&other) | |
| ClientSocket & | operator= (ClientSocket &&other) | 
  Public Member Functions inherited from Socket | |
| virtual | ~Socket () | 
| int | getFd () const | 
| Socket (const Socket &other)=delete | |
| Socket & | operator= (const Socket &other)=delete | 
| Socket (Socket &&other) | |
| Socket & | operator= (Socket &&other) | 
| bool | operator== (const Socket &other) const | 
| bool | operator== (const int &fd) const | 
Additional Inherited Members | |
  Protected Member Functions inherited from Socket | |
| Socket () | |
| void | close () | 
  Protected Attributes inherited from Socket | |
| int | m_sockfd = -1 | 
A class that represents a client socket. Connects to a server.
| ClientSocket::ClientSocket | ( | const char * | address, | 
| int | port | ||
| ) | 
      
  | 
  virtual | 
      
  | 
  delete | 
| ClientSocket::ClientSocket | ( | ClientSocket && | other | ) | 
| ClientSocket & ClientSocket::operator= | ( | ClientSocket && | other | ) | 
      
  | 
  delete |