VOX
A little voxel engine
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#include <HitBox.hpp>
Public Member Functions | |
HitBox (const glm::dvec3 &position, const glm::dvec3 &size) | |
~HitBox () | |
HitBox (const HitBox &other)=default | |
HitBox (HitBox &&other)=default | |
HitBox & | operator= (const HitBox &other)=delete |
HitBox & | operator= (HitBox &&other)=delete |
Public Attributes | |
glm::dvec3 | position |
glm::dvec3 | size |
HitBox::HitBox | ( | const glm::dvec3 & | position, |
const glm::dvec3 & | size | ||
) |
HitBox::~HitBox | ( | ) |
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default |
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default |
glm::dvec3 HitBox::position |
glm::dvec3 HitBox::size |