|
VOX
A little voxel engine
|
a class that represents a server socket. you can accept connections from clients. More...
#include <ServerSocket.hpp>


Public Member Functions | |
| ServerSocket (int port) | |
| virtual | ~ServerSocket () |
| ServerSocket (const ServerSocket &other)=delete | |
| ServerSocket & | operator= (const ServerSocket &other)=delete |
| ServerSocket (ServerSocket &&other) | |
| ServerSocket & | operator= (ServerSocket &&other) |
| std::shared_ptr< ConnectionSocket > | accept () |
Public Member Functions inherited from Socket | |
| virtual | ~Socket () |
| int | getFd () const |
| Socket (const Socket &other)=delete | |
| Socket & | operator= (const Socket &other)=delete |
| Socket (Socket &&other) | |
| Socket & | operator= (Socket &&other) |
| bool | operator== (const Socket &other) const |
| bool | operator== (const int &fd) const |
Static Public Attributes | |
| static constexpr int | MAX_BACKLOG = 10 |
Additional Inherited Members | |
Protected Member Functions inherited from Socket | |
| Socket () | |
| void | close () |
Protected Attributes inherited from Socket | |
| int | m_sockfd = -1 |
a class that represents a server socket. you can accept connections from clients.
| ServerSocket::ServerSocket | ( | int | port | ) |
|
virtual |
|
delete |
| ServerSocket::ServerSocket | ( | ServerSocket && | other | ) |
| std::shared_ptr< ConnectionSocket > ServerSocket::accept | ( | ) |
|
delete |
| ServerSocket & ServerSocket::operator= | ( | ServerSocket && | other | ) |
|
staticconstexpr |