VOX
A little voxel engine
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This is the complete list of members for UpdateThread, including all inherited members.
operator=(UpdateThread &other)=delete | UpdateThread | |
operator=(UpdateThread &&other)=delete | UpdateThread | |
UpdateThread(Client &client, const Settings &settings, Window &window, ClientWorld &world, RenderAPI &render_api, Sound::Engine &sound_engine, Event::Manager &event_manager, std::chrono::nanoseconds start_time) | UpdateThread | |
UpdateThread(UpdateThread &other)=delete | UpdateThread | |
UpdateThread(UpdateThread &&other)=delete | UpdateThread | |
~UpdateThread() | UpdateThread |