VOX
A little voxel engine
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UpdateThread Class Reference

#include <UpdateThread.hpp>

Collaboration diagram for UpdateThread:
Collaboration graph

Public Member Functions

 UpdateThread (Client &client, const Settings &settings, Window &window, ClientWorld &world, RenderAPI &render_api, Sound::Engine &sound_engine, Event::Manager &event_manager, std::chrono::nanoseconds start_time)
 
 ~UpdateThread ()
 
 UpdateThread (UpdateThread &other)=delete
 
 UpdateThread (UpdateThread &&other)=delete
 
UpdateThreadoperator= (UpdateThread &other)=delete
 
UpdateThreadoperator= (UpdateThread &&other)=delete
 

Constructor & Destructor Documentation

◆ UpdateThread() [1/3]

UpdateThread::UpdateThread ( Client client,
const Settings settings,
Window window,
ClientWorld world,
RenderAPI render_api,
Sound::Engine sound_engine,
Event::Manager event_manager,
std::chrono::nanoseconds  start_time 
)

◆ ~UpdateThread()

UpdateThread::~UpdateThread ( )

◆ UpdateThread() [2/3]

UpdateThread::UpdateThread ( UpdateThread other)
delete

◆ UpdateThread() [3/3]

UpdateThread::UpdateThread ( UpdateThread &&  other)
delete

Member Function Documentation

◆ operator=() [1/2]

UpdateThread & UpdateThread::operator= ( UpdateThread &&  other)
delete

◆ operator=() [2/2]

UpdateThread & UpdateThread::operator= ( UpdateThread other)
delete

The documentation for this class was generated from the following files: