VOX
A little voxel engine
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ecs_FWD.hpp
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1#pragma once
2
3#include "ecs_CONSTANTS.hpp"
4#include "ecs_utils.hpp"
5
6namespace ecs
7{
8 template <ValidEntity EntityType, typename... ComponentTypes>
9 class View;
10
11 template <ValidEntity EntityType, size_t pool_size>
12 class ViewIterator;
13
14 template <ValidEntity entityType>
15 class Manager;
16}
Definition: ComponentStorage.hpp:9