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VOX
A little voxel engine
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Classes | |
| class | ComponentStorage |
| struct | IndexOf |
| class | Manager |
| This class is the main class of the ECS system you can use it to create entitites, add component to entities, fetch components from entities and remove them. More... | |
| class | SparseSet |
| struct | SparseSetNode |
| class | View |
| class | ViewIterator |
Concepts | |
| concept | ValidEntity |
| concept | is_any |
Typedefs | |
| typedef uint32_t | entity |
Variables | |
| constexpr size_t | MAX_ENTITIES = 100000 |
| typedef uint32_t ecs::entity |
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constexpr |