VOX
A little voxel engine
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#include "Connection.hpp"
#include "server/Server.hpp"
#include "PacketFactory.hpp"
#include "ServerWorld.hpp"
#include <iostream>
#include <string>
#include <unordered_map>
#include <unistd.h>
#include <cstdlib>
#include <thread>
#include "logger.hpp"
#include <chrono>
#include "tracy_globals.hpp"
#include "ServerBlockUpdateThread.hpp"
#include <signal.h>
Functions | |
int | main () |
Variables | |
bool | running = true |
int main | ( | void | ) |
bool running = true |