#include <RenderAPI.hpp>
◆ atmosphere_radius
| float AtmosphereParams::atmosphere_radius |
◆ beta_mie
| glm::vec3 AtmosphereParams::beta_mie |
◆ beta_rayleigh
| glm::vec3 AtmosphereParams::beta_rayleigh |
◆ earth_radius
| float AtmosphereParams::earth_radius |
| float AtmosphereParams::g |
◆ h_mie
| float AtmosphereParams::h_mie |
◆ h_rayleigh
| float AtmosphereParams::h_rayleigh |
◆ n_light_samples
| float AtmosphereParams::n_light_samples |
◆ n_samples
| float AtmosphereParams::n_samples |
◆ player_height
| float AtmosphereParams::player_height |
◆ sun_direction
| glm::vec3 AtmosphereParams::sun_direction |
◆ sun_intensity
| float AtmosphereParams::sun_intensity |
The documentation for this struct was generated from the following file: