#include <RenderAPI.hpp>
◆ getAttributeDescriptions()
| static std::vector< VkVertexInputAttributeDescription > ItemVertex::getAttributeDescriptions |
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inlinestatic |
◆ getBindingDescription()
| static VkVertexInputBindingDescription ItemVertex::getBindingDescription |
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inlinestatic |
◆ normal
| glm::vec3 ItemVertex::normal |
◆ pos
| glm::vec3 ItemVertex::pos |
◆ tex_coord
| glm::vec2 ItemVertex::tex_coord |
◆ texture_index
| uint32_t ItemVertex::texture_index |
The documentation for this struct was generated from the following file: