#include <Model.hpp>
◆ getAttributeDescriptions()
| static std::vector< VkVertexInputAttributeDescription > PlayerModel::Vertex::getAttributeDescriptions |
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inlinestatic |
◆ getBindingDescription()
| static VkVertexInputBindingDescription PlayerModel::Vertex::getBindingDescription |
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inlinestatic |
◆ normal
| glm::vec3 PlayerModel::Vertex::normal |
◆ pos
| glm::vec3 PlayerModel::Vertex::pos |
◆ texCoord
| glm::vec2 PlayerModel::Vertex::texCoord |
The documentation for this struct was generated from the following file: