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VOX
A little voxel engine
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#include <RenderAPI.hpp>

Public Member Functions | |
| bool | isComplete () |
Public Attributes | |
| std::optional< uint32_t > | graphics_family |
| std::optional< uint32_t > | present_family |
| std::optional< uint32_t > | transfer_family |
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inline |
| std::optional<uint32_t> QueueFamilyIndices::graphics_family |
| std::optional<uint32_t> QueueFamilyIndices::present_family |
| std::optional<uint32_t> QueueFamilyIndices::transfer_family |