VOX
A little voxel engine
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#include <RenderAPI.hpp>
Public Member Functions | |
bool | isComplete () |
Public Attributes | |
std::optional< uint32_t > | graphics_family |
std::optional< uint32_t > | present_family |
std::optional< uint32_t > | transfer_family |
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inline |
std::optional<uint32_t> QueueFamilyIndices::graphics_family |
std::optional<uint32_t> QueueFamilyIndices::present_family |
std::optional<uint32_t> QueueFamilyIndices::transfer_family |