| VOX
    A little voxel engine | 
#include <ShaderCommon.hpp>

| Public Attributes | |
| mat4 | view_proj [SHADOW_MAP_MAX_COUNT] | 
| vec4 | plane_distances [SHADOW_MAP_MAX_COUNT] | 
| vec3 | light_dir | 
| float | blend_distance | 
| float ShadowMapLight::blend_distance | 
| vec3 ShadowMapLight::light_dir | 
| vec4 ShadowMapLight::plane_distances[SHADOW_MAP_MAX_COUNT] | 
| mat4 ShadowMapLight::view_proj[SHADOW_MAP_MAX_COUNT] |