VOX
A little voxel engine
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#include <ShaderCommon.hpp>
Public Attributes | |
mat4 | view_proj [SHADOW_MAP_MAX_COUNT] |
vec4 | plane_distances [SHADOW_MAP_MAX_COUNT] |
vec3 | light_dir |
float | blend_distance |
float ShadowMapLight::blend_distance |
vec3 ShadowMapLight::light_dir |
vec4 ShadowMapLight::plane_distances[SHADOW_MAP_MAX_COUNT] |
mat4 ShadowMapLight::view_proj[SHADOW_MAP_MAX_COUNT] |