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VOX
A little voxel engine
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#include <ShaderCommon.hpp>

Public Attributes | |
| mat4 | view_proj [SHADOW_MAP_MAX_COUNT] |
| vec4 | plane_distances [SHADOW_MAP_MAX_COUNT] |
| vec3 | light_dir |
| float | blend_distance |
| float ShadowMapLight::blend_distance |
| vec3 ShadowMapLight::light_dir |
| vec4 ShadowMapLight::plane_distances[SHADOW_MAP_MAX_COUNT] |
| mat4 ShadowMapLight::view_proj[SHADOW_MAP_MAX_COUNT] |