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VOX
A little voxel engine
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#include <RenderAPI.hpp>

Public Attributes | |
| std::vector< VkBuffer > | buffers |
| std::vector< VkDeviceMemory > | memory |
| std::vector< void * > | mapped_memory |
| std::vector<VkBuffer> UBO::buffers |
| std::vector<void *> UBO::mapped_memory |
| std::vector<VkDeviceMemory> UBO::memory |