VOX
A little voxel engine
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#include <RenderAPI.hpp>
Public Attributes | |
std::vector< VkBuffer > | buffers |
std::vector< VkDeviceMemory > | memory |
std::vector< void * > | mapped_memory |
std::vector<VkBuffer> UBO::buffers |
std::vector<void *> UBO::mapped_memory |
std::vector<VkDeviceMemory> UBO::memory |