22 Window(
const std::string& title, uint32_t width, uint32_t height);
69 GLFWwindow* initWindow(
const std::string& title, uint32_t width, uint32_t height);
Definition: window.hpp:11
~Window()
Destroy the Window object.
Definition: window.cpp:11
Input & input()
Get the Input object for the window.
Definition: window.hpp:46
GLFWwindow * getGLFWwindow()
Get the GLFWwindow window pointer.
Definition: window.cpp:33
bool shouldClose()
Check if the window should close.
Definition: window.cpp:38