#include <window.hpp>
◆ Window()
Window::Window |
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const std::string & |
title, |
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uint32_t |
width, |
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uint32_t |
height |
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) |
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Construct a new Window object.
- Parameters
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title | The title of the window |
width | The width of the window |
height | The height of the window |
◆ ~Window()
◆ getGLFWwindow()
GLFWwindow * Window::getGLFWwindow |
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Get the GLFWwindow window pointer.
- Returns
- GLFWwindow* The GLFWwindow window pointer
◆ input()
Input & Window::input |
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inline |
Get the Input object for the window.
- Returns
- Input The Input object for the window
◆ shouldClose()
bool Window::shouldClose |
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Check if the window should close.
The documentation for this class was generated from the following files: