VOX
A little voxel engine
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HitBox.hpp File Reference
#include "define.hpp"
#include "Transform.hpp"
#include <glm/glm.hpp>
#include <vector>
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Classes

class  HitBox
 

Functions

bool isColliding (const HitBox &hitbox1, const glm::dvec3 &position1, const HitBox &hitbox2, const glm::dvec3 &position2)
 

Function Documentation

◆ isColliding()

bool isColliding ( const HitBox hitbox1,
const glm::dvec3 &  position1,
const HitBox hitbox2,
const glm::dvec3 &  position2 
)