A simple camera class.
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#include <Camera.hpp>
◆ Camera() [1/4]
◆ ~Camera()
◆ Camera() [2/4]
Camera::Camera |
( |
const glm::dvec3 & |
position, |
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double |
pitch, |
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double |
yaw, |
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double |
far_plane |
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) |
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inline |
◆ Camera() [3/4]
Camera::Camera |
( |
const Camera & |
camera | ) |
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inline |
◆ Camera() [4/4]
Camera::Camera |
( |
Camera && |
camera | ) |
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inline |
◆ getRenderInfo()
RenderInfo Camera::getRenderInfo |
( |
double |
aspect_ratio | ) |
const |
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inline |
◆ operator=() [1/2]
◆ operator=() [2/2]
The documentation for this class was generated from the following files: