#include <Camera.hpp>
◆ far_plane
double Camera::RenderInfo::far_plane = 0.0f |
◆ fov
double Camera::RenderInfo::fov = 0.0f |
◆ near_plane
double Camera::RenderInfo::near_plane = 0.0f |
◆ position
glm::dvec3 Camera::RenderInfo::position = glm::dvec3(0.0f, 0.0f, 0.0f) |
◆ projection
glm::mat4 Camera::RenderInfo::projection = glm::mat4(1.0f) |
◆ view
glm::mat4 Camera::RenderInfo::view = glm::mat4(1.0f) |
◆ view_frustum
Initial value:
glm::dvec3(0.0f, 0.0f, 0.0f),
glm::dvec3(0.0f, 0.0f, 0.0f),
glm::dvec3(0.0f, 0.0f, 0.0f),
0.0f, 0.0f, 0.0f, 0.0f
)
Definition: Camera.hpp:12
The documentation for this struct was generated from the following file: