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VOX
A little voxel engine
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#include <ClientWorld.hpp>

Public Attributes | |
| bool | hit |
| glm::vec3 | block_position |
| ItemInfo::Type | used_item |
| glm::vec3 ClientWorld::PlayerUseResult::block_position |
| bool ClientWorld::PlayerUseResult::hit |
| ItemInfo::Type ClientWorld::PlayerUseResult::used_item |