VOX
A little voxel engine
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#include <RenderAPI.hpp>
Public Attributes | |
glm::dvec3 | position |
double | yaw = 0 |
double | pitch = 0 |
PlayerModel::WalkAnimation | walk_animation |
PlayerModel::AttackAnimation | attack_animation |
bool | visible = true |
PlayerModel::AttackAnimation PlayerRenderData::attack_animation |
double PlayerRenderData::pitch = 0 |
glm::dvec3 PlayerRenderData::position |
bool PlayerRenderData::visible = true |
PlayerModel::WalkAnimation PlayerRenderData::walk_animation |
double PlayerRenderData::yaw = 0 |