VOX
A little voxel engine
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PlayerRenderData Struct Reference

#include <RenderAPI.hpp>

Collaboration diagram for PlayerRenderData:
Collaboration graph

Public Attributes

glm::dvec3 position
 
double yaw = 0
 
double pitch = 0
 
PlayerModel::WalkAnimation walk_animation
 
PlayerModel::AttackAnimation attack_animation
 
bool visible = true
 

Member Data Documentation

◆ attack_animation

PlayerModel::AttackAnimation PlayerRenderData::attack_animation

◆ pitch

double PlayerRenderData::pitch = 0

◆ position

glm::dvec3 PlayerRenderData::position

◆ visible

bool PlayerRenderData::visible = true

◆ walk_animation

PlayerModel::WalkAnimation PlayerRenderData::walk_animation

◆ yaw

double PlayerRenderData::yaw = 0

The documentation for this struct was generated from the following file: