|
VOX
A little voxel engine
|
#include <RenderAPI.hpp>

Public Attributes | |
| glm::dvec3 | position |
| double | yaw = 0 |
| double | pitch = 0 |
| PlayerModel::WalkAnimation | walk_animation |
| PlayerModel::AttackAnimation | attack_animation |
| bool | visible = true |
| PlayerModel::AttackAnimation PlayerRenderData::attack_animation |
| double PlayerRenderData::pitch = 0 |
| glm::dvec3 PlayerRenderData::position |
| bool PlayerRenderData::visible = true |
| PlayerModel::WalkAnimation PlayerRenderData::walk_animation |
| double PlayerRenderData::yaw = 0 |