VOX
A little voxel engine
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#include <Player.hpp>
Public Attributes | |
bool | hit |
glm::vec3 | block_position |
glm::vec3 | normal |
glm::vec3 | hit_position |
BlockInfo::Type | block |
bool | inside_block |
BlockInfo::Type RayCastOnBlockResult::block |
glm::vec3 RayCastOnBlockResult::block_position |
bool RayCastOnBlockResult::hit |
glm::vec3 RayCastOnBlockResult::hit_position |
bool RayCastOnBlockResult::inside_block |
glm::vec3 RayCastOnBlockResult::normal |