VOX
A little voxel engine
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#include <ServerWorld.hpp>
Public Types | |
enum class | Type { PLACE , DESTROY , UPDATE , RANDOM } |
Public Attributes | |
Type | type |
glm::ivec3 | position |
BlockInfo::Type | block |
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strong |
BlockInfo::Type ServerWorld::BlockUpdateData::block |
glm::ivec3 ServerWorld::BlockUpdateData::position |
Type ServerWorld::BlockUpdateData::type |