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VOX
A little voxel engine
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#include <RenderAPI.hpp>

Public Attributes | |
| std::vector< BlockVertex > | block_vertex |
| std::vector< uint32_t > | block_index |
| std::vector< BlockVertex > | water_vertex |
| std::vector< uint32_t > | water_index |
| glm::dmat4 | model |
| std::vector<uint32_t> RenderAPI::ChunkMeshCreateInfo::block_index |
| std::vector<BlockVertex> RenderAPI::ChunkMeshCreateInfo::block_vertex |
| glm::dmat4 RenderAPI::ChunkMeshCreateInfo::model |
| std::vector<uint32_t> RenderAPI::ChunkMeshCreateInfo::water_index |
| std::vector<BlockVertex> RenderAPI::ChunkMeshCreateInfo::water_vertex |