VOX
A little voxel engine
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#include <RenderAPI.hpp>
Public Attributes | |
std::vector< BlockVertex > | block_vertex |
std::vector< uint32_t > | block_index |
std::vector< BlockVertex > | water_vertex |
std::vector< uint32_t > | water_index |
glm::dmat4 | model |
std::vector<uint32_t> RenderAPI::ChunkMeshCreateInfo::block_index |
std::vector<BlockVertex> RenderAPI::ChunkMeshCreateInfo::block_vertex |
glm::dmat4 RenderAPI::ChunkMeshCreateInfo::model |
std::vector<uint32_t> RenderAPI::ChunkMeshCreateInfo::water_index |
std::vector<BlockVertex> RenderAPI::ChunkMeshCreateInfo::water_vertex |