#include <Events.hpp>
◆ PlayerMoving()
Event::PlayerMoving::PlayerMoving |
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const uint64_t |
player_id, |
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const glm::dvec3 & |
old_pos, |
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const glm::dvec3 & |
displacement, |
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const BlockInfo::Type & |
block |
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inline |
◆ ~PlayerMoving()
Event::PlayerMoving::~PlayerMoving |
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default |
◆ getStaticType()
static Type Event::PlayerMoving::getStaticType |
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inlinestatic |
◆ getType()
Type Event::PlayerMoving::getType |
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const |
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inlineoverridevirtualnoexcept |
◆ displacement
glm::dvec3 Event::PlayerMoving::displacement |
◆ ground_block
◆ old_position
glm::dvec3 Event::PlayerMoving::old_position |
◆ player_id
uint64_t Event::PlayerMoving::player_id |
The documentation for this class was generated from the following file: